

But this feature is available only in editor. I didn't find a solution to solve this bottleneck.Īlso I tried on every mesh after creation and I get 5fps more. There is a big amount of CPU on BatchRenderer.Flush. I had read everything about optimizations in unity documentations. Get the documents collection Dim oCollection As Documents Set oCollection CATIA.Documents test if no document is open If 0oCollection.Count Then msgbox. In the scene is loaded only CAD data, camera and directional light. I have turned off shadows, multisampling, vsync, antialiasing and msaa. Thanks to this I think the dynamic batching is working. Also you can see it by profiler rendering screenshot.Īll meshes at this point have same material (standard shader, I tried different shaders but doesn't matter, because the bottleneck is cpu). It's not very big meshes how you can see by amount of vertices in stats screenshot. That means the result is more then 45k meshes in scene. Each CAD and any associated text, image or data is in no way sponsored by or affiliated with any company, organization or real-world item, product, or good it may purport to portray. Every face is converted (triangulated) to mesh. The Computer-Aided Design ('CAD') files and all associated content posted to this website are created, uploaded, managed and owned by third-party users.
Catia no shadow in render software#
I can then overlay the pic with transparent bg to another pic in ppt.kind of a long work around i know. Do your groundwork, check out each short-listed platform in detail, read a few CATIA CAD Software reviews, contact the maker for explanations, and finally select the application that provides what you need. I can't post specific model, but the model contains 45 280 faces. I usually take a pic in catia with a white background, import into ms ppt, then select picture tools -> color -> set transparent color, then click white background of picture.

Contains a grid, a ground, a shadow, a sky and a skyline. Library is working fine, but I have issue with performance when I load big assembly. Ambiences are not taken inot account when rendering and printing images. I'm writing a library to read CAD data at runtime.
